More on Thread Progress

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More on Thread Progress

Edmond Begumisa
Hello all,

After my recent question on code loading and the surprising revelation  
that loading is done without locks, I've been going through the other  
internal emulator docs and one in particular I found very very  

Having recently been experimenting with lock free programming in C++ and  
Rust, the above doc was an enlightening read with its "managed threads"  
(especially its goal of minimising barriers and maximising cache hits).  
I'd like to understand the doc's concepts better.

My question is: Where did this idea of "Thread Progress" come from? Are  
there some foundational papers from the research community I can read to  
get a better understanding or is this something the OTP team came up with  
on their own? (i.e do I have to read the erts source to really understand  

- Edmond -

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